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NPC Generator

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Joser Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many grey ritualistic tattoos. He is wearing a perfectly clean shirt and pair of pants. He has moderate length auburn hair. His eyes are green.

Personality: Joser hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He would rather hide behind his crafts than deal with other people.

History: Joser was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Joser abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: To share knowledge with the world; and he's looking for his big break

Ideals: Artistic, Logical. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Joser Kettlewhistle, Male Halfling Sorcerer 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 16
Hit Points 4 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 9 (-1)11 (+0) 8 (-1)15 (+2)
Skills Medicine +1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +7 / 1d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2900 sp.


Social Check DCs


Fallond Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He wears long strands of topaz and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His tied-back hair is blonde. His eyes are brown and catlike.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Fallond was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Miller. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has decided he is irredeemable.

Flaws: Impulsive. Bonds: Rich, Enemies, Job, Criminal record. Occupation: Miller

Voice: Sounds elderly

Attributes [hide]

Fallond Stoutale, Male Dwarf Aristocrat 3
Medium (4'2") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 18 (+4)18 (+4) 16 (+3)15 (+2)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Elven, Druidic, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +6

Possessions: 400 gp.


Social Check DCs


Trail On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fighting clothing, which leaves very little to the imagination. His yellow fur is braided into rings. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 4 years old his parents immigrated from the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Religious. Occupation: Slave Trader

Voice: Mousy voice

Attributes [hide]

Trail On the Water, Male Tabaxi Aristocrat 4
Medium (6'2") Tabaxi, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +7 / 1d10+5, Grapple +5

Possessions: 100 gp.


Social Check DCs


Arjhan Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man tends to wear a violet poncho over his likewise colored trousers and shirt and is in decent physical shape. His crest is short and brass. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Arjhan is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in a small plains village. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to open a new tavern; and expand his business

Flaws: Ugly, PTSD. Bonds: Nature, Family, Job. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Arjhan Raghthroknaar, Male Dragonborn Aristocrat 7
Medium (6'7") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 59 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)14 (+2) 13 (+1)15 (+2)
Skills Athletics +7, Stealth +5
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +5

Possessions: 90 pp.


Social Check DCs

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