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NPC Generator

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Advanced [show]


Vlorn Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tight fitting tan shirt and pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. Like his father and his sister before him, after school he went straight into learning to become a Miner. He has drifted from career to career and currently works as a Miner.

Motivation: To be a Seamstress again; and he is compelled to act according to his religious beliefs

Ideals: Philantrophist. Flaws: Hedonist, Disease. Bonds: Job, Religious. Occupation: Miner

Voice: Soft and mumbly

Attributes [hide]

Vlorn Fastfoot, Male Halfling Cleric 4
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 15 (+2)12 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d10-2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 1 Minor magic item.


Social Check DCs


Nelkin Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and violet robe with the hood down, and carries clubs. He has a small bristly mustache and wavy black hair. He wears crescent spectacles with a black brim.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He also has developed a complete distrust of the Brewer profession.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bellfounder arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He became a Bellfounder soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a brewer again

Ideals: Fighting. Flaws: Racist. Bonds: Enemies, Job, Rich. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Nelkin Wildheart, Male Halfling Warlock 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 19 (+4)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 100 gp. Star ruby (500 gp).


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey cloak and cross-gartered brown stockings. His cinnamon fur is unkempt and raggedy. His thin eyebrows rest above his beady amber eyes.

Personality: Eccentric and domineering, Seven will drive conversation. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Seven was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Seven In the Wind, Male Tabaxi Sorcerer 1
Medium (6'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)11 (+0) 15 (+2)18 (+4)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp.


Social Check DCs


Randal Crosis, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long chestnut hair is drawn into a two foot long braid. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military, Slave. Occupation: Adventurer

Voice: Stutters

Attributes [hide]

Randal Crosis, Male Half-Elf Paladin 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)18 (+4) 17 (+3)17 (+3)
Skills Medicine +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Orc, Gnome, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 cp. Jet (80 gp).


Social Check DCs

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