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NPC Generator

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Advanced [show]


Warryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a grey costume with the symbols of death on his torso. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west to a Jeweler, Warryn learned a great deal about his mother's area of expertise. A gifted student he started as a Interpreter, but he got bored and became a Jeweler. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant, In love. Occupation: Jeweler

Voice: Sleepy voice

Attributes [hide]

Warryn Garrick, Male Gnome Wizard 1
Small (3'5") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 18 (+4)10 (+0)
Skills Arcana +2, Investigation +2
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 100 sp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp).


Social Check DCs


Alexandre Mori, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is still thick. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother; and he is not mentally stable, and does not behave rationally

Ideals: Entrepeneur. Flaws: Ugly, Insane, Impulsive. Bonds: Family. Occupation: Baker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Alexandre Mori, Male Human Warlock 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)16 (+3) 17 (+3)14 (+2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal, Celestial, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 4000 cp. 1 Masterwork Common Melee.


Social Check DCs


Thamuz Fortune, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He keeps his silver hair in a flapper bob. His eyes are likewise white.

Personality: Thamuz is depressed about a lot of things. He tends to be a nihilist. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thamuz is combative with any and all who dare try his patience in the slightest.

History: Gifted from a young age, Thamuz studied abroad. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Athletic, Justice, Gifted. Flaws: Depressed, Disease. Occupation: Knight

Voice: High pitched and raspy

Attributes [hide]

Thamuz Fortune, Male Tiefling Adept 3
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 17 (+3)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 13
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 2300 sp. Jade (100 gp). Deep green spinel (100 gp). Amber (100 gp).


Social Check DCs


Drogo Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants, and he perpetually has his quarterstaff ready. His hair, while still mostly chestnut, has prominent grey streaks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a hateful person. He taunts others and blames them for his problems. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to loving parents in a slum to the east. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor. Occupation: Fletcher

Voice: Soft and melodious

Attributes [hide]

Drogo Ethanasath, Male Half-Elf Barbarian 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)8 (-1) 16 (+3)16 (+3)
Skills Investigation +2, Performance +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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