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NPC Generator

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Advanced [show]


Balam Haste, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is purple and curly. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the north to a Map Maker, Balam learned a great deal about his father's area of expertise. A gifted student he started as a Barkeep, but he got bored and became a Map Maker. He now spends his time doing works of charity.

Motivation: To be a Barkeep again; and he is wracked by social anxiety

Ideals: Disciplined, Philantrophist. Flaws: Addict, Fearful. Bonds: Job. Occupation: Map Maker

Voice: Timid voice

Attributes [hide]

Balam Haste, Male Tiefling Ranger 7
Medium (6'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 8 (-1)16 (+3)
Skills Persuasion +6, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Celestial, Goblin
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Citrine (30 gp).


Social Check DCs


Conrad Gyula, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his golden hair to look like a famous performer. He is baby faced.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Conrad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Conrad's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Conrad and his spouse have recently divorced.

Motivation: Wants to raise his children well; and he's repulsed by the pc

Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Priest

Voice: Low rumbling, strings words together

Attributes [hide]

Conrad Gyula, Male Human Fighter 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)9 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 150 gp.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who is wearing the road beaten gear of a warrior, he is not a threatening figure. His fur is brown and curly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Flask was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Through the years after Flask was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Flask's mother didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: Sabotage a competitor; and to reunite with his absent mother

Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Family, Poor, Job. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Flask Candle, Male Tabaxi Adept 9
Medium (6'8") Tabaxi, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Athletics +3, History +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 1800 gp. 1 Minor magic item.


Social Check DCs


Quarethon Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears bulky black painted plate armor. He wears his scarlet crest up. He has a dull look in his gold eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Through the years after Quarethon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Quarethon's mother didn't care for him much, and the feeling was mutual. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: Nothing but the best is good enough for him; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Religious, Job. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Quarethon Xephyrbahnor, Male Dragonborn Aristocrat 9
Medium (6'5") Dragonborn, Lawful Neutral (CR 9)
Armor Class 9
Hit Points 75 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 16 (+3)9 (-1) 12 (+1)14 (+2)
Skills Investigation +2, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2

Possessions: 900 gp.


Social Check DCs

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