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NPC Generator

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Tim Drover, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a brown poncho over his likewise colored trousers and shirt. He wears a colorful flower in his chestnut hair. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He enjoys reading and quiet.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Logical. Flaws: Antagonistic, Insane. Bonds: Immigrant, Attractive. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Tim Drover, Male Half-Elf Fighter 9
Medium (5'7") Half-Elf, Chaotic Good (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Solid gold idol (800 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Anverth Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears his golden hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Anverth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Shy, Antagonistic. Bonds: Poor. Occupation: Laborer

Voice: Eastern European accent

Attributes [hide]

Anverth Ironhide, Male Gnome Ranger 10
Small (3'4") Gnome, Lawful Good (CR 10)
Armor Class 13
Hit Points 93 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 14 (+2)12 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 180 pp. Silver pearl (80 gp). Rhodochrosite (5 gp). Smoky quartz (50 gp). Iolite (50 gp). Golden pearl (80 gp). Jasper (50 gp).


Social Check DCs


Burto Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time, and he perpetually has his spear ready. He wears a colorful flower in his blonde hair. He wears crescent spectacles with a black brim.

Personality: He speaks before he thinks and is too direct. He is a bit of a xeno-phobe, disliking non-Halflings.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Burto fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive, Racist. Bonds: Attractive, Religious. Occupation: Animal Trainer

Voice: Uses sign language

Attributes [hide]

Burto Nimblefingers, Male Halfling Adept 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 14
Hit Points 15 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12321

Possessions: 3000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Rolen Iranapha, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his silver hair up. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better world.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Secretive, Impulsive. Bonds: Poor, Nature, Adventurer. Occupation: Slave Trader

Voice: Speaks with lips pursed

Attributes [hide]

Rolen Iranapha, Male Elf Warrior 4
Medium (5'3") Elf, Neutral Evil (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 14 (+2)17 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 300 gp. 1 Everburning torch. 3 Alchemist’s fire.


Social Check DCs

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