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Shump Preston, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is dark but he possesses many black ritualistic tattoos. He dresses well, typically a more casual-formal manner. His black hair is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Eccentric and domineering, Shump will drive conversation. Flattery will make him almost putty in your hands.

History: Sold as a small child to a necromancer, Shump was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He is not mentally stable, and does not behave rationally; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert. Flaws: Insane, Selfish. Bonds: Attractive, Mentor. Occupation: Brewer

Voice: Mousy voice

Attributes [hide]

Shump Preston, Male Half-Orc Fighter 2
Medium (6'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Athletics +2, Deception +1
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 110 gp.


Social Check DCs


Dazzazn Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His green crest is matted, messy, and big. His gold eyes have a joyful gleam in them most of the time.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dragonborn in existence. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice, Opinionated. Flaws: Ugly. Bonds: Rich, Criminal record. Occupation: Shipwright

Voice: Pronounces difficult words wrong

Attributes [hide]

Dazzazn Grrrmmballhyst, Male Dragonborn Adept 1
Medium (6'8") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 17 (+3)15 (+2)
Skills Acrobatics +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 50 gp.


Social Check DCs


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is wearing a long, brown cloak. His auburn hair is lengthy. His green eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born into a rich family. A gifted student he started as a Servant, but he got bored and became a Carter. He became a Carter soon after.

Motivation: He seems to be bored by most things; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Disease, Mundane. Bonds: Rich, Job. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Alberich Daerdahk, Male Dwarf Cleric 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 17 (+3)9 (-1) 16 (+3)10 (+0)
Skills Athletics +4, History +1
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 150 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Duergath Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso, and carries hammers. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His skin is flawless and his brown eyes scan people very quickly.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Born in a small village he learned the ways of the warrior from his father. He has had some formal dancing training, and achieved minor success. He has been saving his money to try and buy his brother's freedom.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Attractive, Family. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Duergath Hammerstone, Male Dwarf Adept 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)15 (+2) 15 (+2)11 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 120 gp. 1 Everburning torch.


Social Check DCs

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