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NPC Generator

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Advanced [show]


Bolg Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries greatswords. He wears a Stetson hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Philantrophist. Bonds: Poor, Immigrant. Occupation: Dyer

Voice: Smoker's lung

Attributes [hide]

Bolg Anderton, Male Half-Orc Rogue 6
Medium (6'8") Half-Orc, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 14 (+2)7 (-2) 14 (+2)10 (+0)
Skills Insight +5, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 600 gp. Silver comb with moonstones (100 gp).


Social Check DCs


Grumbar Axton, Male Half-Orc [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'6". He wears a yellow shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them, and his gloved hand is found clutching a axe. His Stetson hat is riddled with cuts and holes. His brown eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Grumbar grew up listening to his father's many stories. He took every job he could get his hands on, but the opportunities for Half-Orcs in the east were limited. He now travels the world, in search of power and loot.

Motivation: Retire the richest man in the east.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Navigator

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Grumbar Axton, Male Half-Orc Warlock 5
Medium (5'6") Half-Orc, True Neutral (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)14 (+2) 14 (+2)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Orc, Terran, Elven
Attacks Melee +7 / 2d4+4, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 500 gp. Smoky quartz (40 gp). White opal (1400 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


Barendd Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He carries a battered greataxe and tarnished lance as well. His hair, while still mostly golden, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Through the years after Barendd was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Barendd's father didn't care for him much, and the feeling was mutual. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Barendd Torevir, Male Dwarf Commoner 4
Medium (4'0") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 13 (+1)17 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 100 gp.


Social Check DCs


Hadarai Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his greatsword. He keeps his long golden hair kept up in a rat tail. This green eyed northerner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Philantrophist, Professionalism, Logical. Flaws: Insane. Occupation: Interpreter

Voice: Speaks like tongue is numb

Attributes [hide]

Hadarai Meliamne, Male Half-Elf Barbarian 4
Medium (5'8") Half-Elf, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs

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