Thakrak Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears baggy black pantaloons and a red scarf. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Thakrak was born in the west. At a young age he loved to build and create. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He seems to be bored by most things; and to end his boredom
Ideals: Athletic, Justice, Persistence. Flaws: Mundane, Insane. Occupation: Engraver
Voice: Mousy voice
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 55 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 14
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Simon Marleigh, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a brown armored body suit, with a simple tan line shooting up and back down. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Simon is depressed about a lot of things. He tends to be a nihilist. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He's since become an addict/alcoholic.
Motivation: He feels kind of lost in life; and he is being blackmailed/forced/etc and this influences his actions
Flaws: Addict, Depressed. Bonds: Criminal record, Rich. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 37 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6
Possessions: 600 gp. Moonstone (60 gp).
Salasar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man wears a pastel vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his pastel boots flare out at the collars and is in decent physical shape. His crest is red and very short. His red unseeing eyes seem to look past you.
Personality: He is witty, but his monotone delivery comes off as unnerving More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Sold as a small child to a slaver, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Stableman, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Joker. Flaws: Disease. Bonds: Slave, Mentor, Family. Occupation: Dyer
Voice: Relaxed voice
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 12
Hit Points 62 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
Possessions: 3000 sp. Onyx (80 gp). Banded agate (7 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.
Tarhun Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man dresses well, wearing red shirts, loose pants, and blazers most of the time. His black crest is drawn into a tight pony tail with a cross scrunchie. He has several tiny sapphire earrings on each ear.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Tarhun would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Tarhun grew up listening to his father's many stories. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends.
Flaws: Terse. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Mayor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Dragonborn, True Neutral (CR 6)
Armor Class 11
Hit Points 28 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 2d6+5, Ranged +4 / 2d6+1, Grapple +5
Possessions: 500 gp.
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