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NPC Generator

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Advanced [show]


Quarion Ethanasath, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears many layers of old clothing at all times. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: He snorts whenever he laughs or is feeling confident. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Quarion was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Map Maker. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his absent father; and his relatives are trying to arrange a marriage

Flaws: Ugly. Bonds: Poor, Immigrant, Criminal record, Religious, Family. Occupation: Map Maker

Voice: American accent

Attributes [hide]

Quarion Ethanasath, Male Elf Wizard 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 pp.


Social Check DCs


Barendd Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a green shirt with thin blue vertical stripes and black pants. His blonde hair is cut short. His amber eyes dart from person to person to random spaces in the air.

Personality: He is irascible and easily irritated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Barendd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Nature, Mentor. Occupation: Servant

Voice: pre-pubescent

Attributes [hide]

Barendd Rumnaheim, Male Dwarf Expert 10
Medium (3'11") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 56 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills Athletics +6, Performance +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5

Possessions: 19000 sp.


Social Check DCs


Delg Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Delg fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Delg Caebrek, Male Dwarf Monk 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)16 (+3) 14 (+2)8 (-1)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnome, Draconic
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 290 gp.


Social Check DCs


Erky Nackle, Male Gnome [Permalink]

Personal [hide]

Description: He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has a moderate pudge and is not very fit. His white hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of western immigrants he idolized his father. A few years later when the south was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is not mentally stable, and does not behave rationally

Ideals: Opinionated. Flaws: Ugly, Insane, Shy. Bonds: Immigrant. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Erky Nackle, Male Gnome Commoner 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 20 (+5)13 (+1) 12 (+1)17 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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