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NPC Generator

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Advanced [show]


Stannor Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is always cut to a buzz. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: He is content; and to end his boredom

Ideals: Philantrophist, Entrepeneur. Flaws: Addict, Mundane. Bonds: Poor. Occupation: Adventurer

Voice: Timid voice

Attributes [hide]

Stannor Stonebridge, Male Halfling Sorcerer 10
Small (2'10") Halfling, True Neutral (CR 10)
Armor Class 11
Hit Points 21 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)14 (+2) 10 (+0)15 (+2)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Orc
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466665

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a white shirt with thin green vertical stripes and grey pants. His black fur has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: Confrontational and typically high on some drug or another. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken from his home at a very young age. He was granted necromantic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted, Fighting. Flaws: Addict. Bonds: Attractive, Slave. Occupation: Spy

Voice: Sleepy voice

Attributes [hide]

Flask Of Ivory, Male Tabaxi Sorcerer 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 49 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 12 (+1)13 (+1)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common, Aquan, Gnoll, Ignan
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 60 pp. Bloodstone (70 gp). Blue quartz (6 gp). Moss agate (6 gp). Violet garnet (400 gp).


Social Check DCs


Hobart Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly bastard swords and maces. His hair is silver and curly. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Fisher born in the past three hundred years. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: When he was but 5 years old his parents immigrated from the north. He moved out south to avoid the crime he committed. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend.

Flaws: Ugly. Bonds: Adventurer, Criminal record, Job, Immigrant. Occupation: Fisher

Voice: Pronounces difficult words wrong

Attributes [hide]

Hobart Shadowquick, Male Halfling Rogue 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 16
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 16 (+3)13 (+1) 13 (+1)10 (+0)
Skills History +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5

Possessions: 120 gp.


Social Check DCs


Melech Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He keeps his dark red hair in a flapper bob. His eyes are silver and catlike.

Personality: He is business-like. He takes instructions and follows them to the letter. He plays an instrument quite well.

History: Born to a Cook, his father struggled to pay the bills. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Artistic, Fighting. Flaws: Ugly. Bonds: Poor. Occupation: Junk Dealer

Voice: Soft and mumbly

Attributes [hide]

Melech Conviction, Male Tiefling Fighter 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 63 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +4, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 800 gp. Onyx (70 gp).


Social Check DCs

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