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NPC Generator

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Advanced [show]


Morgran Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is typically in his Beggar uniform. His head has been shaved. His violet eyes dart from person to person to random spaces in the air.

Personality: Morgran wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: Born in the east to a Beggar, Morgran learned a great deal about his mother's area of expertise. His childhood dream was to be a Layabout, but he was a colossal failure. He now owns his own business.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Disciplined. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Beggar

Voice: Old Prospector

Attributes [hide]

Morgran Brazzik, Male Dwarf Cleric 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 93 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +4, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 3000 gp. Fire opal pendant on a fine gold chain (2300 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (1700 gp). Silver chalice with lapis lazuli gems (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear white pants and tee shirts. His red hair is drawn into a tight pony tail with a skull scrunchie. His gray eyes dart from person to person.

Personality: Ombul is depressed about a lot of things. He tends to be a nihilist. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Ombul was born the youngest of three triplets. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Due to his spouse's obsession with being a Ploughman they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: To reunite with his absent father; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Depressed. Bonds: Adventurer, Family. Occupation: Hunter

Voice: Strong lisp

Attributes [hide]

Ombul Tealeaf, Male Halfling Rogue 12
Small (3'2") Halfling, Neutral Good (CR 12)
Armor Class 14
Hit Points 43 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)17 (+3) 12 (+1)11 (+0)
Skills Animal Handling +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Elven, Auran, Goblin
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 1000 gp.


Social Check DCs


Joser Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. His hair is cut close to his head. His eyes, though not visible through his cowl, are gray.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and marry his brother to traveling adventurers

Ideals: Fighting. Flaws: Mundane, Fearful, Ugly, Insomniac. Bonds: Family. Occupation: Healer

Voice: Whispers

Attributes [hide]

Joser Glenfellow, Male Halfling Bard 4
Small (3'3") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills Acrobatics +3, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 12000 cp. Freshwater pearl (14 gp). Peridot (30 gp). 1 Half-Plate. 1 Half-Plate. 1 Banded mail. 1 Half-Plate.


Social Check DCs


Gennal Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He has a moderate pudge and is not very fit. He has shaved his head bald. His eyes are a pleasant amber.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has a crush on the local Bather; and wants a kiss

Flaws: Impulsive. Bonds: Attractive, Rich, Job, Has a crush. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Gennal Mundy, Male Half-Elf Warrior 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills Deception +3, History +4
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 40000 cp.


Social Check DCs

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