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Advanced [show]


Cask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears clothing that is held on in multiple layers but all of it is in poor condition. His fur is brown and curly. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments

History: Born to a pair of adventurers, Cask grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He was granted necromantic powers by his dying brother.

Motivation: He desires power and/or immortality; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Speaks with squeezed throat

Attributes [hide]

Cask Candle, Male Tabaxi Monk 10
Medium (6'8") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Athletics +8, History +7
Senses Passive Perception 12
Languages Common, Abyssal, Gnome, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +6 / 3d6+2, Grapple +7

Possessions: 1000 gp. Rock crystal (50 gp). Carnelian (50 gp). Chalcedony (50 gp). Bloodstone (50 gp). Golden yellow topaz (300 gp). Rich purple corundum (1100 gp). White opal (1100 gp). Deep blue spinel (300 gp).


Social Check DCs


Therai Quest, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. His red hair is lengthy. His skin is flawless and his red eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family His mother was a soldier and died while he was still young. Therai was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.

Motivation: An old rival family wants him found; and he feels that his past leaves him morally obligated to help

Flaws: Sensitive. Bonds: Attractive, Slave, Criminal record, Military, Family. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Therai Quest, Male Tiefling Barbarian 10
Medium (5'9") Tiefling, Lawful Evil (CR 10)
Armor Class 11
Hit Points 93 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)20 (+5)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 160 pp. A miniature golden chest with tiny emeralds lining the top (130 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (1200 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). A delicate silver chain set with a tourmaline (30 gp). 1 Minor magic item.


Social Check DCs


Olrok Thornton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His auburn hair is smooth and relatively long. His eyes, though not visible through his cowl, are amber.

Personality: A deeply religious man he believes everything happens for a reason. He takes great joy in being the best Architect in town.

History: A powerful wizard made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Fisher, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a fisher again

Ideals: Entrepeneur, Fighting. Bonds: Religious, Job, Mentor. Occupation: Architect

Voice: Speaks in third person

Attributes [hide]

Olrok Thornton, Male Half-Orc Monk 11
Medium (6'1") Half-Orc, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 100 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 14 (+2)8 (-1)
Skills Performance +3, Stealth +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: A pair of silk slippers encrusted with tiny pearls. (90 gp). Embroidered and bejeweled glove (1000 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (600 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Minor magic item.


Social Check DCs


Suhnae Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a white and tan robe with the hood down. He carries a battered monstrous two handed axe and tarnished kukri as well. His hair is chestnut, silky, and of moderate length. He has gleaming, smiling amber eyes.

Personality: He will rave to anyone who will listen. He enjoys reading and quiet.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Fighting, Logical, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Armorer

Voice: Relaxed voice

Attributes [hide]

Suhnae Floshem, Male Half-Elf Warlock 2
Medium (5'2") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 10 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp. An abacus with copper, silver and gold markers (90 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).


Social Check DCs

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