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NPC Generator

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Advanced [show]


Aldous Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a silver handlebar mustache and slicked back silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Philantrophist, Fighting. Flaws: Insane. Bonds: Attractive, Poor. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Aldous Withrethin, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)17 (+3) 12 (+1)13 (+1)
Skills History +6, Medicine +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Aquan, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light brown in addition to tight pants. His skin is fair and his fingers are delicate and long. His hair is short and brown. His blue unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Heward will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Heward was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Extrovert, Fighting. Flaws: Disease, Addict. Bonds: Poor, Adventurer. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Mundy, Male Half-Elf Sorcerer 10
Medium (5'0") Half-Elf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)12 (+1) 14 (+2)15 (+2)
Skills Performance +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a green vest and prefers black and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish auburn hair is in a traditional bowl cut. His gray eyes are passionate and lively.

Personality: He is overprotective of those who hire his services. He takes great joy in being the best Stableman in town.

History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Stableman.

Motivation: Further expansion of business; and balancing his hectic life and new stableman responsibilities is difficult

Flaws: Ugly. Bonds: Guardian, Job, Poor. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Naill Arnuanna, Male Elf Monk 11
Medium (4'11") Elf, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 88 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 13 (+1)14 (+2)
Skills Arcana +6, Medicine +5
Senses Passive Perception 11
Languages Common, Elven, Infernal, Orc
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has a slight overbite and is overall scrawny. He wears his black fur up. His eyes are green and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is harsh and unforgiving.

History: The child of a Servant, who enjoyed hunting, Dagger was taken on many hunting expeditions. Dagger liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He loathes his own lifestyle; and to protect his home

Ideals: Disciplined. Flaws: Antagonistic, Depressed. Bonds: Nature, Guardian. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Dagger In the Storm, Male Tabaxi Paladin 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)9 (-1) 10 (+0)14 (+2)
Skills Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp. Banded agate (10 gp).


Social Check DCs

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