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NPC Generator

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Advanced [show]


Aelar Amakiir, Male Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His white hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Wants a kiss; and he's attracted to the pc

Flaws: Impulsive, Disease. Bonds: Nature, Adventurer, Has a crush. Occupation: Map Maker

Voice: Rolls R's

Attributes [hide]

Aelar Amakiir, Male Elf Warlock 11
Medium (5'0") Elf, Neutral Good (CR 11)
Armor Class 15
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 11 (+0)11 (+0) 17 (+3)15 (+2)
Skills Athletics +3, Nature +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 3d8-1, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Karash Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He sports brown clothing, slightly heavier than average wear. He has black hair. His gray eyes dart from person to person.

Personality: Karash wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Logical. Flaws: Secretive, Insane. Bonds: Attractive. Occupation: Shoemaker

Voice: Sleepy voice

Attributes [hide]

Karash Altham, Male Half-Orc Ranger 7
Medium (6'9") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 49 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)10 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Edge Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a top hat to cover his moderate length cinnamon fur. His eyes are a pleasant yellow.

Personality: He has a massive crush on the younger sibling of the Server who has hired him part-time. He also is a firm believer in the manly ideal.

History: Born to a Miner, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Server hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and someone believes him a fraud

Flaws: Impulsive. Bonds: Has a crush, Poor, Adventurer, Enemies. Occupation: Server

Voice: Prounounces S like Z

Attributes [hide]

Edge Plume, Male Tabaxi Wizard 9
Medium (6'10") Tabaxi, Lawful Good (CR 9)
Armor Class 14
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)19 (+4) 12 (+1)16 (+3) 18 (+4)12 (+1)
Skills Investigation +6, Perception +7
Senses Passive Perception 17
Languages Common, Giant, Dwarven, Orc
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443210

Possessions: 240 pp. Star rose quartz (60 gp). Red spinel (70 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilthur Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a hunchback. His blonde hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Gilthur was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Gilthur's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he loathes his own lifestyle

Ideals: Professionalism, Gifted. Flaws: Ugly, Depressed, Antagonistic. Occupation: Slave Trader

Voice: Laughs frequently while speaking

Attributes [hide]

Gilthur Bloodkith, Male Dwarf Adept 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 19 (+4)15 (+2) 12 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 260 gp. 1 Half-Plate.


Social Check DCs

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