Amnon Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears very tight pants and wife beaters, though occasionally he sports a black coat. He has moderate length white hair. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is afraid of women and trembles around them
History: He was born in the east, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Flaws: Addict, Antagonistic, Shy. Bonds: Immigrant, Nature. Occupation: Sailor
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'4") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ekemon Dodge, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a dagger on it. His black hair is braided into rings. His red eyes are slightly larger than normal.
Personality: Ekemon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born in the east, but his parents moved at a very young age to the north. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new mortician responsibilities is difficult
Ideals: Artistic, Logical, Entrepeneur. Bonds: Immigrant, Job. Occupation: Mortician
Voice: Timid voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 63 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Bharash Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black crest is greasy and uncared for. His gold eyes dart from person to person to random spaces in the air.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Bharash lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Bharash was left his mother's suit of armor and trained in its use and care. He was granted druidic powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter
Ideals: Athletic, Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Military. Occupation: Bounty Hunter
Voice: Eastern European accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item.
Quarion Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'3" and is wearing colorful clothing, dressed as a Blacksmith. His right leg appears badly burned and disfigured. His auburn hair is still thick. He has a dull look in his gray eyes.
Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.
History: Quarion was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. His family was turned out during the war. He and his family wandered east to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sai.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a blacksmith and was forced into it by his family
Ideals: Gifted. Flaws: PTSD. Bonds: Adventurer, Poor, Family. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
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