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NPC Generator

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Advanced [show]


Frouse Offund, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He keeps his long red hair kept up in a rat tail. His ears are large.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 17th year, his parents were killed by a dire rats raid, leaving Frouse alone in the world. After a stint in an orphanage, he was adopted. He now spends his time doing works of charity.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many dire rats want him driven away

Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Guardian, Enemies. Occupation: Blacksmith

Voice: Sleepy voice

Attributes [hide]

Frouse Offund, Male Gnome Wizard 5
Small (3'6") Gnome, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 19 (+4)12 (+1) 13 (+1)14 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 500 gp. Cloth of gold vestments (40 gp).


Social Check DCs


John Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His tied-back hair is white. His gray eyes peer out from beneath his top pastel hat.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a Mayor, his mother struggled to pay the bills. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Justice. Bonds: Family, Poor, Mentor. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

John Martell, Male Half-Elf Adept 12
Medium (5'6") Half-Elf, Neutral Good (CR 12)
Armor Class 11
Hit Points 61 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)10 (+0) 15 (+2)12 (+1)
Skills Acrobatics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: Alexandrite (1200 gp). Black pearl (1200 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Valafar Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his sword. He wears a small hat to cover his moderate length silver hair. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the east. He has a small toy that he constantly fidgets with.

History: Valafar was born in the east. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Pacifist, Persistence. Flaws: Ugly, Addict. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Valafar Horror, Male Tiefling Wizard 3
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)15 (+2) 12 (+1)20 (+5)
Skills Performance +7, Stealth +6
Senses Passive Perception 11
Languages Common, Abyssal, Infernal
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 300 gp. A roughly beaten golden orb (90 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).


Social Check DCs


Soveliss Erenaeth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many brown ritualistic tattoos. He dresses like a well dressed Jeweler does. His silver hair is slicked back into a classic pompadour. He has hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was an apprentice working in his father's forge. He has dedicated himself to building a better kind of golem.

Motivation: He desires power and/or immortality.

Ideals: Logical. Flaws: Shy. Bonds: Job, Religious, Adventurer. Occupation: Jeweler

Voice: Speaks fast with a slight lisp

Attributes [hide]

Soveliss Erenaeth, Male Half-Elf Aristocrat 13
Medium (5'1") Half-Elf, Chaotic Neutral (CR 13)
Armor Class 10
Hit Points 83 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)15 (+2) 13 (+1)15 (+2)
Skills Arcana +6, Survival +5
Senses Passive Perception 11
Languages Common, Elven, Terran, Ignan
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 1000 gp. Deep blue spinel (1300 gp). Hematite (10 gp). Chalcedony (70 gp). Violet garnet (1300 gp). Rock crystal (70 gp). 1 Medium magic item.


Social Check DCs

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