Lance Blyth, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. His black hair is heavily combed to the left. His eyes are gray and beady.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Lance was born in the west. At a young age he loved to build and create. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and he is wracked by social anxiety
Ideals: Justice, Persistence. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Detective
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 500 gp. Malachite (16 gp). Blue star sapphire (600 gp). Peridot (30 gp). Rich purple corundum (600 gp). 1 Minor magic item.
Beiro Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. His skin is fair and his fingers are delicate and long. He has a very tight haircut. His half smiles and brown eyes are beguiling and draw you in.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the north, but his parents moved at a very young age to the west. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To be a Shepherd again; and expand his business
Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Immigrant. Occupation: Spice Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Halfling, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 pp.
Arannis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a large tan jacket. He has a small bristly mustache and wavy black hair. His violet unseeing eyes seem to look past you.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Immigrant, Criminal record, Job. Occupation: Barkeep
Voice: Uses sign language
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 4)
Armor Class 13
Hit Points 11 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. Freshwater pearl (10 gp). Amethyst (160 gp). Red spinel (160 gp).
Dadalan Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a perfectly clean shirt and pair of pants. He has copper crest. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.
History: His mother raised him in a mountain cabin. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Greedy, Addict. Bonds: Attractive, Nature, Adventurer. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 6)
Armor Class 9
Hit Points 23 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 | 3 |
Possessions: 700 gp. Onyx (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!
