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NPC Generator

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Advanced [show]


Justin Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. His moppish chestnut hair is in a traditional bowl cut. His violet eyes dart from person to person.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Justin was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. After coming to the age of reason, Justin took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's looking for his big break.

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Adventurer. Occupation: Glassblower

Voice: Creaky witch voice

Attributes [hide]

Justin Galanodel, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Aquan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Blue star sapphire (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Shelley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he has the majority of his body covered in plate. His hair is blonde, silky, and of moderate length. This blue eyed easterner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Odo was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.

Motivation: He has a crush on the local Healer; and he would like to get married and retire

Flaws: Cynical. Bonds: Attractive, Has a crush. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Odo Shelley, Male Human Ranger 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 10 (+0)16 (+3)
Skills Medicine +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp.


Social Check DCs


Pâsh Wallace, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a long, pastel cloak. He has moderate length brown hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Pâsh's first love is himself. His second love is also himself. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He moves from town to town, unable to find a place to settle.

Motivation: He desires power and/or immortality; and to prove his worth to the world

Ideals: Impeccable. Flaws: Impulsive, Fearful. Bonds: Poor, Immigrant, Adventurer. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Pâsh Wallace, Male Half-Orc Ranger 10
Medium (5'9") Half-Orc, Neutral Evil (CR 10)
Armor Class 14
Hit Points 28 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 10 (+0)13 (+1) 16 (+3)7 (-2)
Skills Investigation +5, Stealth +8
Senses Passive Perception 13
Languages Common, Orc, Auran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 1500 gp. Obsidian (15 gp). Jet (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a very tight haircut. His blue eyes lackadaisically let the world flow into them.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a brothel owner, Adran was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A strong sense of loyalty to Elven people; and to protect his home

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, Mentor. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Adran Mellerelel, Male Elf Aristocrat 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Violet garnet (300 gp).


Social Check DCs

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