Kassoon
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NPC Generator

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Advanced [show]


Spring Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. His lavender fur is drawn into a tight pony tail with a dagger scrunchie. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying brother.

Motivation: He is content.

Ideals: Logical, Gifted. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Ruler

Voice: Low and grunting

Attributes [hide]

Spring Timber, Male Tabaxi Fighter 6
Medium (5'5") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 36 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dagger In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His gray fur has been sun bleached extensively. He has green eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by brigands. Dagger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Enemies, Religious. Occupation: Healer

Voice: Speaks in third person

Attributes [hide]

Dagger In the Storm, Male Tabaxi Warrior 5
Medium (6'1") Tabaxi, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 1000 sp. Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (1200 gp).


Social Check DCs


Darrak Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in tan turtlenecks beneath a blue coat with brown slacks. He has wavy auburn hair. His hazel eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When Darrak reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with his old friends; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Impeccable, Entrepeneur. Bonds: Rich, Military, Adventurer. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Darrak Strongheart, Male Dwarf Fighter 4
Medium (4'0") Dwarf, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)11 (+0) 13 (+1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Cimer Pursuit, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to cover his moderate length purple hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Cimer is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with a lost civilization.

History: He was born into a rich family. In his 16th year, his parents were killed by a illithids raid, leaving Cimer alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert. Bonds: Attractive, Adventurer, Rich, Enemies. Occupation: Painter

Voice: Smooth and feminine

Attributes [hide]

Cimer Pursuit, Male Tiefling Adept 3
Medium (6'1") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 15 (+2)13 (+1) 11 (+0)17 (+3)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 300 gp. 1 Darkwood Buckler. 1 Half-Plate.


Social Check DCs

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