Moon Running, Male Tabaxi [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears black painted combat armor at almost all times. His fur is gray and very short. His eyes are a pleasant green.
Personality: Moon is depressed about a lot of things. He tends to be a nihilist. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to loving parents in a slum to the north. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He is terrified, and will act out of fear.
Flaws: Depressed, Fearful, Racist. Bonds: Poor. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'9") Tabaxi, True Neutral (CR 9)
Armor Class 14
Hit Points 65 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +7 / 3d4+4, Grapple +4
Possessions: 1200 gp.
Adam Huxley, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is silver. His face is scarred and worn.
Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.
History: He was raised in a white middle class family as the only child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy.
Ideals: Entrepeneur. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Shipwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 28 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 400 gp. 1 Masterwork Heavy wooden shield. 1 Chain shirt.
Ozyman Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses like a well dressed Healer does. He is bald on top and has large white tufts of hair around his ears. His amber unseeing eyes seem to look past you.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east to a Healer, Ozyman learned a great deal about his father's area of expertise. He worked as a nervous Healer and found it very stressful. He has worked as a Healer like his father before him.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Flaws: Ugly, Disease, Emotional. Bonds: Job. Occupation: Healer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'2") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 29 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 18 (+4) | 13 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 7000 sp. Lapis lazuli (14 gp). Bloodstone (70 gp). Emerald (1600 gp).
Tarhun Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a card on it. He wears his scarlet crest up. He wears crescent spectacles with a black brim.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the west to a Performer, Tarhun learned a great deal about his mother's area of expertise. From there he went from mercenary job to mercenary job. During his travels, Tarhun and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tarhun discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tarhun fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Dragonborn compassion; and he has passion for adventuring and risk
Ideals: Philantrophist. Flaws: Disease, Racist. Bonds: Job, Adventurer. Occupation: Performer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 9)
Armor Class 10
Hit Points 50 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 3 | 2 |
Possessions: 2000 gp. Obsidian (6 gp). Rhodochrosite (6 gp).
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