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Scrag Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is physically well-built. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Scrag wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. One day when Scrag was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Scrag was heart-stricken from the event, and his father started working long hours to provde for them. He has built up a small fortune and can afford his own way.

Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he has money and likes to spend it

Ideals: Disciplined. Flaws: PTSD. Bonds: Rich, Attractive, Family. Occupation: Stableman

Voice: Relaxed voice

Attributes [hide]

Scrag Mitchell, Male Half-Orc Monk 7
Medium (6'7") Half-Orc, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 50000 cp. 1 Minor magic item.


Social Check DCs


Erevan Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He wears a green collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt, and carries shortspears. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To get a good night's sleep.

Ideals: Fighting. Flaws: Insomniac, Selfish. Bonds: Attractive, Rich. Occupation: Ruler

Voice: Scandinavian accent

Attributes [hide]

Erevan Ilphelkiir, Male Elf Adept 3
Medium (4'11") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 9 (-1)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp. Aquamarine (800 gp). Blue quartz (15 gp). Rich purple corundum (900 gp).


Social Check DCs


Sammal Blur, Male Tiefling [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of hammers on his belt, each one with a opal on the hilt. His silver hair is lengthy and is close to two feet long. His silver eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not trust anyone and sleeps with one eye open.

History: He got into the Bather business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Sammal took refuge in the ruined castle and found the beat up hammer and armor he uses now. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and to be a stylist again

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Sammal Blur, Male Tiefling Rogue 8
Medium (5'8") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 14 (+2)18 (+4)
Skills Acrobatics +6, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 1500 gp. Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rael Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is long and brown with streaks of blonde, and is pulled back with small grey clips. His beard is blonde, braided, and well cared for. His skin is flawless and his brown eyes scan people very quickly.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. Rael liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. After months of barely getting by, Rael managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To prove his worth to the world.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Poor, Nature. Occupation: Detective

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rael Leeming, Male Half-Elf Ranger 2
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs

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