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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Bathin Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. His hair is red and curly. His eyes are white and he is always smoking a pipe.

Personality: He never swears and excessively uses polite adverbs when speaking. Flattery will make him almost putty in your hands.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Optimist. Flaws: Selfish, Mundane. Bonds: Attractive. Occupation: Ploughman

Voice: Soft and melodious

Attributes [hide]

Bathin Malevolence, Male Tiefling Monk 17
Medium (6'5") Tiefling, Chaotic Good (CR 17)
Armor Class 11
Hit Points 110 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 12 (+1)20 (+5)
Skills Animal Handling +7, Deception +11
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1

Possessions: 1600 pp.


Social Check DCs


Kildrak Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. His auburn hair is heavily combed to the left. His blue eyes have a joyful gleam in them most of the time.

Personality: He is very quiet and rarely speaks above a whisper. As long as the job gets done he does not care how it got done.

History: He got into the Dyer business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He inherited the family business which he has now maintained for 10 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Athletic, Professionalism. Flaws: Shy. Bonds: Attractive, Job. Occupation: Dyer

Voice: pre-pubescent

Attributes [hide]

Kildrak Trueanvil, Male Dwarf Warrior 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 12 (+1)12 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Boddynock Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large black jacket. He is bald on top and has large brown tufts of hair around his ears. His face is covered beneath a completely black helmet.

Personality: Confrontational and typically high on some drug or another. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Addict. Bonds: In love, Rich. Occupation: Bounty Hunter

Voice: Pirate accent

Attributes [hide]

Boddynock Miggledy, Male Gnome Paladin 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills History +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 200 gp.


Social Check DCs


Krimmon Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears white painted combat armor at almost all times. He has dyed his greying red hair a little too much giving a sharp red color. He has a dull look in his brown eyes.

Personality: Krimmon is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: He was born blind and as such lacked many opportunities for work. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Flaws: Depressed, Disease. Bonds: Immigrant, Poor. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Krimmon Deephollow, Male Halfling Fighter 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Animal Handling +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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