Art Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white fur. He has the majority of his body covered in plate. He has a hunchback. His long white fur is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He snorts whenever he laughs or is feeling confident. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the south his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural tabaxi artifacts is his passion
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 54 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 2 | 2 | 2 |
Possessions: 250 pp. 1 Minor magic item.
Rathkran Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a fancy blue suit. He is portly but not overly obese. His black crest is slicked back into a classic pompadour. His red eyes are slightly larger than normal.
Personality: Rathkran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's looking for his big break; and to prove his worth to the world
Ideals: Artistic, Gifted. Flaws: Insane, Impulsive. Bonds: Attractive, Adventurer. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 42 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 13 (+1) | 14 (+2) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 4000 sp.
Druuk Kenley, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a lot of dark rich colors, with gold accents. He wears a broad hat to hide his balding. His gray eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Like his mother and his brother before him, after school he went straight into learning to become a Map Maker. He struck the Map Maker job and began his own company from there.
Motivation: Sabotage a competitor; and to be a knight again
Flaws: Shy. Bonds: Attractive, Job, Military. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 900 gp. Citrine (60 gp). 1 Minor magic item. 1 Minor magic item.
Mugrunden Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a white suit, yellow shirt, and white tie. He is portly but not overly obese. He keeps his white crest in a flapper bob. His gold eyes dart from person to person to random spaces in the air.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Mugrunden lived on a farm with his mother, near the main road leading to a nearby town. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Due to his spouse's obsession with being a Shoemaker they were divorced and he won custody of their daughter. He worked as a Navigator, and he later adopted a second daughter.
Motivation: He is wracked by social anxiety; and he wants revenge against gnolls
Flaws: Ugly, Fearful. Bonds: Military, Family, Enemies. Occupation: Navigator
Voice: Breathy voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 14)
Armor Class 12
Hit Points 69 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 19 (+4) | 15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 4d6+4, Ranged +7 / 4d6+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 |
Possessions: 2000 gp. Star rose quartz (20 gp). Moonstone (20 gp). Red spinel (100 gp). Red-brown spinel (100 gp). Violet garnet (1200 gp). Jet (100 gp). Deep green spinel (100 gp). Blue quartz (8 gp). Onyx (20 gp). Carnelian (20 gp). Aquamarine (1200 gp). Fire opal (500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

