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NPC Generator

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Advanced [show]


Duergath Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and prefers to wear grey clothing when he does not wear armor. His left leg appears badly burned and disfigured. He keeps his white hair in a flapper bob. He is baby faced.

Personality: Aggressive, abrasive, and angry, Duergath embodies much of what other species detest in the Dwarves. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered brigands who tried to eat his hand. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and revenge

Ideals: Joker. Flaws: Antagonistic, Depressed. Bonds: Enemies, Rich. Occupation: Slave Trader

Voice: Raspy

Attributes [hide]

Duergath Durthane, Male Dwarf Aristocrat 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 15 (+2)13 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 200 sp.


Social Check DCs


Merihim Rage, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a tight white one piece outfit complete with pants, hood, and a cape. His chestnut hair is kept up in a ponytail inside a feathered hat. His fierce white eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Revenge; and to unite with his brother

Ideals: Gifted, Artistic. Bonds: Military, Family, Enemies. Occupation: Apothecary

Voice: Sleepy voice

Attributes [hide]

Merihim Rage, Male Tiefling Cleric 11
Medium (6'6") Tiefling, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Insight +6, Survival +6
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 2300 gp.


Social Check DCs


Bolg Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'4", this man has the majority of his body covered in plate. His chestnut hair is matted, messy, and big. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Barkeep mother left him crippled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Occupation: Tanner

Voice: Low and grunting

Attributes [hide]

Bolg Myerscough, Male Half-Orc Aristocrat 10
Medium (6'4") Half-Orc, True Neutral (CR 10)
Armor Class 11
Hit Points 77 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)13 (+1) 11 (+0)9 (-1)
Skills Acrobatics +5, Nature +5
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 1400 gp.


Social Check DCs


Thamuz Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 6'10", this man is well dressed, but even with his fine clothing he looks run-down. He has dyed his greying blue hair a little too much giving a sharp blue color. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and he is content

Ideals: Joker, Gifted. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Thamuz Elusive, Male Tiefling Wizard 8
Medium (6'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 41 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)15 (+2) 13 (+1)11 (+0)
Skills History +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443320

Possessions: 170 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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