Shamash Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears skinny pants and wears a blue and grey robe with the hood down. His crest is brass, silky, and of moderate length. His fierce gold eyes like to dwell on things.
Personality: He dislikes all the random violence that takes place in the east. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Shamash studied abroad. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Shamash took refuge in the old dungeon and found the beat up shortbow and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Wants to work out more often; and many drow want him driven away
Ideals: Athletic, Pacifist, Gifted. Bonds: Attractive, Nature. Occupation: Mercenary
Voice: American accent
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 32 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Giant, Celestial
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and he perpetually has his ceremonial dagger ready. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Galinndan and his spouse have recently divorced.
Motivation: To get a good night's sleep.
Ideals: Fighting, Persistence. Flaws: Insomniac, Antagonistic. Bonds: Religious. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 45 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Aquan
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Varis Amakiir, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'11" and dresses well, typically a more casual-formal manner. He has dyed his greying red hair a little too much giving a sharp red color. His amber eyes are slightly larger than normal.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Regain custody of his daughter; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Fearful. Bonds: Attractive, Nature, Family. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 40 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
Possessions: 500 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Minor magic item.
Halander Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears bulky violet painted plate armor. His blonde hair is cut jaggedly and amateurishly. His green eyes are passionate and lively.
Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing poetry.
History: Halander was born the youngest of three triplets. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Unemployed.
Motivation: Retire the richest man in the east; and regain custody of his son
Ideals: Artistic, Entrepeneur. Flaws: Shy. Bonds: Family, Job. Occupation: Unemployed
Voice: Dutch accent
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 19 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Druidic, Dwarven, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Amethyst (90 gp). Golden yellow topaz (1300 gp). Carnelian (70 gp). Rock crystal (70 gp). Jet (90 gp). Violet garnet (1300 gp). Deep green spinel (90 gp). Alexandrite (1300 gp). Freshwater pearl (16 gp). Onyx (70 gp). Rock crystal (70 gp). Chrysoprase (70 gp). Tourmaline (90 gp). Jade (90 gp). Violet garnet (1300 gp). Black pearl (1300 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
