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Pelt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears an entirely green suit with black socks and a vest with buckled shoes. His brown fur is singed and shortened. His amber eyes are passionate and lively.

Personality: A skeptical and narcissistic man, Pelt's first love is himself. His second love is also himself. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Pelt studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying brother.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Impeccable, Fighting, Gifted. Flaws: Ugly. Bonds: Nature. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Pelt Paws, Male Tabaxi Bard 3
Medium (6'1") Tabaxi, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)11 (+0) 10 (+0)14 (+2)
Skills Acrobatics +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. An abacus with copper, silver and gold markers (170 gp). Gold and topaz bottle stopper cork (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Masterwork Common Melee.


Social Check DCs


Pígug Tattersall, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a violet shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. He carries with him a set of sais, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is thinning but still full. His half smiles and green eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home; and he wants nothing more than to rejoin the army

Ideals: Fighting, Gifted. Bonds: Attractive, Guardian, Military. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Pígug Tattersall, Male Half-Orc Cleric 13
Medium (5'6") Half-Orc, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 90 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 3000 gp. Rose (40 gp). Fire opal (400 gp). Emerald (400 gp). Tourmaline (70 gp). Pink pearl (70 gp).


Social Check DCs


Alex Remein, Male Half-Elf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Mason. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. He has several tiny opal earrings on each ear.

Personality: He is extraordinarily eccentric. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Insane. Bonds: Job, Rich, Adventurer. Occupation: Mason

Voice: Shortens vowels

Attributes [hide]

Alex Remein, Male Half-Elf Fighter 5
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dain Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, marred by teas. His hair is red and curly. His thin eyebrows rest above his beady blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also hits on women, regardless of circumstances.

History: Dain was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Persistence. Flaws: Ugly. Bonds: Rich, Has a crush. Occupation: Locksmith

Voice: Breathy voice

Attributes [hide]

Dain Holderhek, Male Dwarf Fighter 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 19 (+4)16 (+3) 12 (+1)15 (+2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Goblin, Giant
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 200 sp. Red garnet (140 gp). Jasper (60 gp).


Social Check DCs

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