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NPC Generator

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Advanced [show]


Shedinn Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver crest. He wears long strands of emerald and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a hunchback. His silver crest is singed and shortened. His red eyes dart from person to person.

Personality: He is extraordinarily eccentric. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born blind and as such lacked many opportunities for work. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure; and he is greedy

Ideals: Fighting. Flaws: Ugly, Insane, Disease. Bonds: Rich. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Shedinn Pyraxtallinost, Male Dragonborn Bard 4
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 41000 sp. Coral (120 gp). 1 Minor magic item.


Social Check DCs


Thorpe Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a brown and black robe with the hood down and is in decent physical shape. His long blonde hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thorpe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thorpe. He tends to his Doctor job now, and dutifully fulfills any obligations he has.

Motivation: He is a bit of a kleptomaniac; and he wants revenge against drow

Ideals: Gifted. Bonds: Rich, Criminal record, Job, Enemies. Occupation: Doctor

Voice: Stutters

Attributes [hide]

Thorpe Greenleaf, Male Halfling Rogue 10
Small (3'3") Halfling, Neutral Evil (CR 10)
Armor Class 16
Hit Points 65 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills History +6, Intimidation +6
Senses Passive Perception 10
Languages Common, Halfling, Orc, Terran
Attacks Melee +3 / 3d6-1, Ranged +9 / 3d6+5, Grapple +5

Possessions: 700 gp. Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Nadarr Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long red crest is drawn into a two foot long braid. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Dragonborn Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Doesn't want to be a Sage and was forced into it by his family; and marry his sister to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Family, Poor, Adventurer. Occupation: Sage

Voice: Stutters

Attributes [hide]

Nadarr Beryntolthropal, Male Dragonborn Barbarian 4
Medium (6'6") Dragonborn, Neutral Good (CR 4)
Armor Class 10
Hit Points 47 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Deception +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 1d10+5, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. Hematite (4 gp). Hematite (4 gp). Azurite (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Dain Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a spear on his belt. His skin is fair and his fingers are delicate and long. With bright brown hair and a scraggly beard. He is very pretty but has cold, dead eyes.

Personality: Aggressive, abrasive, and angry, Dain embodies much of what other species detest in the Dwarves. He is an amazing painter.

History: Dain was born the youngest of three triplets. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. By chance he met his sister recently and the two have been together since.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Marshal

Voice: Smoker's lung

Attributes [hide]

Dain Gorunn, Male Dwarf Barbarian 10
Medium (4'0") Dwarf, Lawful Evil (CR 10)
Armor Class 12
Hit Points 89 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 15000 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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