Brottor Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'4" and is wearing colorful clothing, dressed as a Hunter. His left hand appears badly burned and disfigured. His silver hair is knotted and matted. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a small toy that he constantly fidgets with.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He became a Hunter soon after.
Motivation: He feels that his past leaves him morally obligated to help; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Criminal record. Occupation: Hunter
Voice: Russian accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 7)
Armor Class 12
Hit Points 44 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 110 pp.
Oppleby Fapplestamp, Male Gnome [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. He has a long brown beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.
History: Oppleby was born in the west. At a young age he loved to build and create. He dropped out of school before completing his studies. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he's repulsed by the pc
Ideals: Persistence, Logical. Flaws: Ugly, Antagonistic, Addict. Bonds: Poor. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 36 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Aquan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. Tourmaline (70 gp). Black star sapphire (500 gp). Obsidian (9 gp). 1 Minor magic item.
Mantus Principle, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears bulky blue painted plate armor. His brown hair is still thick. He wears an eyepatch.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: To prove his worth to the world.
Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Immigrant, Enemies. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 13)
Armor Class 9
Hit Points 52 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 10 (+0) | 20 (+5) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Infernal, Goblin, Druidic
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +3
Possessions: 1000 gp. Black star sapphire (800 gp). Coral (150 gp). Onyx (60 gp). Golden yellow topaz (600 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Bentham, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a faded coat and loose pants complete with feathered hat. He is tall, broad shouldered and powerfully built. His brown hair is drawn into a tight pony tail with a cross scrunchie. He wears an eyepatch.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Ranger school at a young age so that he could practice his arcane talents. He now mingles about in high society.
Motivation: To protect his home.
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Guardian, Rich. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Celestial, Ignan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
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