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NPC Generator

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Ability Scores
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Advanced [show]


Raymond Tyndall, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. He has no hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Raymond is depressed about a lot of things. He tends to be a nihilist. He misses his home and complains about the freezing weather, even in summer.

History: Raymond was raised in a hard working conservative environment. A gifted student he started as a Dyer, but he got bored and became a Carpenter. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Ugly, Depressed. Bonds: Immigrant, Job. Occupation: Carpenter

Voice: Cold and demanding tone

Attributes [hide]

Raymond Tyndall, Male Human Adept 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp. Eye agate (14 gp). 1 Masterwork Uncommon Weapon.


Social Check DCs


Norman Hadleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He enjoys reading and quiet.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature crossbow.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Logical. Flaws: Insane. Bonds: Adventurer, Slave. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Norman Hadleigh, Male Human Warrior 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)12 (+1) 9 (-1)11 (+0)
Skills History +3, Intimidation +2
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 30 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bilbron Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears blue cloth garments or leather armor. His auburn hair has been sun bleached extensively. His eyes are hazel.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.

History: He was born at the edge of vast plains. He dropped out of school to support his sick father, and resented it. Due to his spouse's obsession with being a Cartwright they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: Doesn't want to be a Hunter and was forced into it by his family.

Ideals: Artistic, Logical. Flaws: Secretive. Bonds: Family, Nature. Occupation: Hunter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bilbron Nopenstallen, Male Gnome Warrior 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Uraim Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars. His blonde hair is long and unkept. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is happy with his job as a Shepherd. He turns his eye from what people do, preferring to live and let live. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He struck the Shepherd job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Uraim Graybeard, Male Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 6000 cp. Red garnet (80 gp). Fiery yellow corundum (600 gp). Coral (80 gp).


Social Check DCs

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