Pijjirik Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is typically in his Actor uniform. He keeps his rusty crest in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He got into the Actor business at a young age. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Actor.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Job, Mentor. Occupation: Actor
Voice: Whispers
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 10)
Armor Class 11
Hit Points 68 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 17 (+3) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Feng Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With bright golden hair and a scraggly beard. His eyes are green and beady.
Personality: Aggressive, abrasive, and angry, Feng embodies much of what other species detest in the Half-Orcs. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Feng was born in the north. At a young age he loved to build and create. Through the years after Feng was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Feng's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he has passion for adventuring and risk
Ideals: Entrepeneur, Extrovert, Persistence. Flaws: Ugly, Antagonistic. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1000 gp. Rock crystal (20 gp). Alexandrite (1000 gp). Jasper (20 gp). Smoky quartz (20 gp). 1 Minor magic item.
Tarhun Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: This malnourished man likes to wear yellow tank tops with red pants. He keeps his long green crest kept up in a rat tail. His eyes are likewise red.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Tarhun does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Tarhun lived on a farm with his father, near the main road leading to a nearby town. When Tarhun reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.
Motivation: He feels kind of lost in life.
Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Military, Family. Occupation: Marshal
Voice: Voice breaks
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Lapis lazuli (5 gp). Carnelian (40 gp). Golden yellow topaz (1600 gp). Malachite (5 gp). 1 Minor magic item.
Gargax Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a cross on it. He wears his rusty crest up. This gold eyed easterner is not easily forgotten.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gargax took refuge in the large cave and found the beat up longsword and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Pacifist, Entrepeneur. Bonds: Attractive, Job, Nature. Occupation: Mayor
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 9000 sp. Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Brass mug with jade inlays (100 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
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Their contribution stands as a beacon of hope for all adventurers!