Hupe Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a fancy grey suit. He sports a flattop hair cut. He has a tattooed face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He served in the navy to pay for his family's outstanding loans. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Justice. Flaws: Emotional. Bonds: Attractive, Criminal record, Military, Adventurer. Occupation: Ruler
Voice: Slurs words
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Giant, Sylvan
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp.
Osco Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he dresses like a well dressed Stableman does. His auburn hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.
Personality: Always inclined to offer people food he seems plenty friendly. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Osco was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Assassin, but doesn't like to broadcast it.
Motivation: Expand his business; and further expansion of business
Ideals: Philantrophist. Flaws: Disease, Hedonist. Bonds: Job, Attractive. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 45 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Elven, Giant
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 5 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Moss agate (16 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jade In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His black fur has been sun bleached extensively. He wears an eyepatch.
Personality: Overbrimming with self-confidence, Jade isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He also has developed a complete distrust of the Architect profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Tabaxi Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now owns his own business.
Motivation: To reunite with his old friends; and balancing his hectic life and new apothecary responsibilities is difficult
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Poor, Job, Adventurer. Occupation: Apothecary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 14
Hit Points 15 (2d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 13 (+1) | 9 (-1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
Possessions: 7000 cp.
Erias Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a simple white robe with blue stripes complete with hood. He is tall, broad shouldered and powerfully built. His black hair has been sun bleached extensively. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: Born to a poor family in the city he treasured whatever gifts he got. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Scribe job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Poor, Job. Occupation: Scribe
Voice: Spits and sputters
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 104 (11d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 1700 gp. Fire opal (600 gp). Chalcedony (30 gp). Hematite (13 gp). Aquamarine (400 gp). Moss agate (13 gp). Lapis lazuli (13 gp). Carnelian (30 gp). Freshwater pearl (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

