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NPC Generator

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Advanced [show]


Adrik Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He dislikes all the random violence that takes place in the west. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born blind and as such lacked many opportunities for work. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Adventurer they were divorced and he won custody of their daughter. He worked as a Layabout, and he later adopted a second daughter.

Motivation: Doesn't want to be a Layabout and was forced into it by his family; and to reunite with his absent father

Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Family, Immigrant. Occupation: Layabout

Voice: Pronounces difficult words wrong

Attributes [hide]

Adrik Dankil, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)10 (+0) 12 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 130 gp.


Social Check DCs


Serpent Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is renowned for his bright yellow suits and hats. He has wavy red fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: The child of a Fisher, who enjoyed hunting, Serpent was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Serpent took refuge in the ruined castle and found the beat up glaive and armor he uses now. He left for the west, certain he would find work there.

Motivation: Revenge; and a deep hatred of dire rats

Ideals: Joker, Opinionated. Bonds: Attractive, Nature, Immigrant, Enemies. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Serpent Peak, Male Tabaxi Warlock 5
Medium (5'9") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)10 (+0) 14 (+2)18 (+4)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Burgell Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. His brown hair is kept up in a ponytail inside a feathered hat. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the west. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Burgell grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Burgell. Since then, he has sought to make the best of life.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac

Ideals: Optimist, Justice. Bonds: Attractive, Immigrant, Criminal record. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Burgell Gobblefirn, Male Gnome Commoner 10
Small (3'8") Gnome, Chaotic Neutral (CR 10)
Armor Class 12
Hit Points 35 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 16 (+3)15 (+2)
Skills Arcana +7, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Infernal, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1000 gp.


Social Check DCs


Dean Liadon, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears rags and sports a simple walking cane. His auburn hair is drawn into a tight pony tail with a dagger scrunchie. He wears large thick round spectacles.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to loving parents in a slum to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was granted divine powers by his dying sister.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new painter responsibilities is difficult

Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Poor, Job. Occupation: Painter

Voice: Speaks through clenched teeth

Attributes [hide]

Dean Liadon, Male Half-Elf Rogue 2
Medium (5'9") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 10 (+0)17 (+3)
Skills Arcana +5, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Giant, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1000 sp. Red garnet (160 gp). 1 Masterwork Light steel shield.


Social Check DCs

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