Skamos Charisma, Male Tiefling [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. His chestnut hair is thinning but still full. He wears crescent spectacles with a black brim.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult.
Ideals: Persistence. Flaws: Ugly, Forgetful, Disease, Insomniac. Bonds: Poor. Occupation: Seamstress
Voice: Irish accent
Attributes [hide]
Medium (6'5") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1500 sp.
Ralf Wellington, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in violet turtlenecks beneath a tan coat with brown slacks. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He wears large thick round spectacles.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the east to a Animal Trainer, Ralf learned a great deal about his mother's area of expertise. Ralf was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Animal Trainer. He moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Opinionated. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Animal Trainer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 68 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 2400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Cloth of gold vestments (80 gp). Solid gold idol (800 gp).
Silvo Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many black ritualistic tattoos. He wears a tan costume with the symbols of death on his torso. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Eccentric and domineering, Silvo will drive conversation. The war was a terrible time for him, and Silvo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised in a white middle class family as the only child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.
Motivation: He is content; and he wants nothing more than to rejoin the army
Ideals: Extrovert. Flaws: Depressed, Mundane. Bonds: Attractive, Military. Occupation: Spice Merchant
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 8000 cp.
Heward Stansfield, Male Human [Permalink]
Personal [hide]
Description: 6'5" and muscular, this eastern man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His tied-back hair is brown. His gray eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not trust anyone and sleeps with one eye open.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep.
Ideals: Athletic, Entrepeneur. Flaws: Ugly, Antagonistic, Insomniac. Occupation: Bather
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!