Akmen Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He is renowned for his bright brown suits and hats. He sports a flattop hair cut. His ears are large.
Personality: Akmen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Akmen lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He became a Shepherd soon after.
Motivation: He wants revenge against goblins; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Forgetful. Bonds: Family, Job, Enemies. Occupation: Shepherd
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 66 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 5000 sp.
Patrin Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple white robe with tan stripes complete with hood. He keeps his gold crest in a pixie cut. His eyes are a pleasant gold.
Personality: He likes to make people angry or surprised. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and he's looking for his big break
Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Rich. Occupation: Mortician
Voice: Mousy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 13)
Armor Class 13
Hit Points 46 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +8 / 4d4+4, Ranged +7 / 4d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Amethyst (50 gp). Eye agate (11 gp). Red-brown spinel (50 gp). Silver pearl (50 gp). Smoky quartz (60 gp). Jade (50 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.
Ethereal In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a fancy black suit. He has dyed his greying red fur a little too much giving a sharp red color. His green eyes have a joyful gleam in them most of the time.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He feeds upon the attention of others.
History: Sold as a small child to a slaver, Ethereal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor
Ideals: Joker. Bonds: Attractive, Poor, Mentor, Family, Job. Occupation: Fisher
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp. 1 Masterwork Common Ranged Weapon.
Fallond Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a slight overbite and is overall scrawny. He wears his black hair up in a very large beehive style do. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: Fallond lived on a farm with his father, near the main road leading to a nearby town. Through the years after Fallond was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Fallond's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Butcher, and he later adopted a second daughter.
Motivation: Doesn't want to be a Butcher and was forced into it by his family.
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Family. Occupation: Butcher
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 64 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 |
Possessions: 200 pp. Embroidered and bejeweled glove (3000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Old masterpiece painting (2400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (2400 gp). Embroidered silk and velvet mantle with numerous moonstones (2800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!