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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dondon Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His black hair is kept up in a ponytail inside a top hat. His eyes are blue and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south his family was never financially stable. Cursed with unlife at a very young age, Dondon has worked very hard to control his curse. He inherited the family business which he has now maintained for 7 years.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Joker. Flaws: Disease, Mundane. Bonds: Poor, Military, Job. Occupation: Masseuse

Voice: Speaks with lips pursed

Attributes [hide]

Dondon Silvereyes, Male Halfling Barbarian 6
Small (3'0") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 48 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills History +3, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Nalral Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears a faded coat and loose pants complete with small hat. His whole body is exceptionally muscular. His red hair is long and unkept. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Nalral was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: To reunite with his absent mother.

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Nalral Rumnaheim, Male Dwarf Paladin 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)14 (+2) 18 (+4)11 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 330 gp. Golden yellow topaz (400 gp).


Social Check DCs


Naeris Nailo, Male Elf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has relatively light skin and is very physically imposing due to his abundance of muscles. His silver hair is cut short. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a poor family in the city he treasured whatever gifts he got. A gifted student he started as a Carpenter, but he got bored and became a Butcher. He became a Butcher soon after.

Motivation: He is not mentally stable, and does not behave rationally; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Terse, Insane. Bonds: Poor, Job. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Naeris Nailo, Male Elf Warlock 8
Medium (5'3") Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)14 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.


Social Check DCs


Odo Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his bow ready. His blonde hair is unkempt and raggedy. He has blue eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Fighting, Optimist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Blacksmith

Voice: Jittery and nervous

Attributes [hide]

Odo Lindsay, Male Human Barbarian 11
Medium (6'1") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 75 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 10 (+0)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +4, Performance +6
Senses Passive Perception 12
Languages Common, Sylvan, Orc
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +6

Possessions: Just what you see.


Social Check DCs

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