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NPC Generator

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Advanced [show]


Erevan Firahel, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is well dressed, but even with his fine clothing he looks run-down. His white hair, when down, is lengthy. His eyes are hazel and beady.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is an amazing painter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He married young, but lost his spouse to brigands. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Gifted. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Mortician

Voice: Relaxed voice

Attributes [hide]

Erevan Firahel, Male Elf Rogue 9
Medium (4'10") Elf, Lawful Good (CR 9)
Armor Class 13
Hit Points 13 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 6 (-2)10 (+0) 12 (+1)11 (+0)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1700 gp. Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across his face, he is well dressed, but even with his fine clothing he looks run-down. His hair is long and red with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His amber unseeing eyes seem to look past you.

Personality: Aggressive, abrasive, and angry, Bucklal embodies much of what other species detest in the Halflings. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Junk Dealer, who enjoyed hunting, Bucklal was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break.

Flaws: Disease, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Bucklal Shadowquick, Male Halfling Monk 10
Small (3'1") Halfling, Lawful Evil (CR 10)
Armor Class 13
Hit Points 81 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)17 (+3)
Skills Deception +7, Stealth +6
Senses Passive Perception 13
Languages Common, Halfling, Elven, Terran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp.


Social Check DCs


Tod Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears baggy violet pantaloons and a blue scarf. He wears his white hair down. His eyes, though not visible through his cowl, are hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: When he was but 6 years old his parents immigrated from the east. Aside from being a slave or a gladiator, there isn't much legitimate work for Halflings in Tod's homeland. Tod decided to take the middle way and become a bodyguard. He moves from town to town, unable to find a place to settle.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Gifted, Fighting. Bonds: Religious, Immigrant, Job. Occupation: Locksmith

Voice: Loud with bravado

Attributes [hide]

Tod Sunmeadow, Male Halfling Druid 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 12 (+1)17 (+3)
Skills Deception +6, History +5
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Terran
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Barendd Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a deerstalker hat to cover his moderate length golden hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Barendd does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Optimist. Flaws: Depressed. Bonds: Military. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Barendd Caebrek, Male Dwarf Fighter 12
Medium (4'0") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 126 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 18 (+4)15 (+2) 17 (+3)6 (-2)
Skills History +6, Nature +6
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 2000 gp. Jet (150 gp). White pearl (150 gp). Tiger eye turquoise (15 gp). Blue sapphire (1600 gp). Tiger eye turquoise (15 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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