Ishgha Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: He stands about 6'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right hand appears badly burned and disfigured. He has moderate length silver hair. His ears are large.
Personality: A skeptical and narcissistic man, Ishgha's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Ishgha was born on a far western forest where he grew up under the tutelage of his father, an expert Architect. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Immigrant. Occupation: Architect
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 9)
Armor Class 11
Hit Points 46 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 17 (+3) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 160 pp. Peridot (40 gp). Blue sapphire (600 gp). Golden pearl (130 gp). Carnelian (40 gp). Violet garnet (700 gp). Silver pearl (130 gp).
Lance Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He has no hair. This amber eyed southerner is not easily forgotten.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Hunter arts, while his mother instructed him in etiquette, music and courtly manner. Lance abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has money and likes to spend it.
Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Adventurer, Rich. Occupation: Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Giant, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. Rich purple corundum (1600 gp). Red-brown spinel (110 gp). 4 Alchemist’s fire. 1 Everburning torch. 1 Tanglefoot bags.
Olunt Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears a black vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his black boots flare out at the collars, he is not a threatening figure. His hair, while still mostly auburn, has prominent grey streaks. He has several tiny emerald earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He misses his home and complains about the freezing weather, even in summer.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered west to less war torn lands. He now mingles about in high society.
Motivation: He is greedy.
Flaws: Sensitive, Disease, PTSD. Bonds: Rich, Immigrant. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 110 gp.
Alberich Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. He has golden hair. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. A true patriot, Alberich would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Born to a pair of adventurers, Alberich grew up listening to his mother's many stories. His divine abilities were realized during a raid on his village. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer. Occupation: Spice Merchant
Voice: Booming voice
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4000 cp. 1 Masterwork Common Melee.
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