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NPC Generator

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Advanced [show]


Rrath Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a large red mantle and cape that has been intricately interwoven into his black robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his golden hair to look like a famous performer. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of eastern immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Attractive, Adventurer, Immigrant. Occupation: Farmer

Voice: Strong lisp

Attributes [hide]

Rrath Kelsey, Male Half-Orc Commoner 6
Medium (5'1") Half-Orc, Lawful Good (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)12 (+1) 11 (+0)10 (+0)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: This southern man is wearing colorful clothing, dressed as a Map Maker. His clothes are grease stained in places. His blonde hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy, self-centered, vain, and jealous.

History: Born in the south to a Map Maker, Gerald learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and expand his business

Flaws: Selfish. Bonds: Poor, Immigrant, Attractive, Job, Enemies. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Gerald Shirley, Male Human Expert 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)13 (+1) 13 (+1)15 (+2)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 50 gp.


Social Check DCs


Percival Kitchur, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His clothes are grease stained in places. His hair is golden and curly. His eyes are likewise hazel.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his father.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Percival was born on a far northern island where he grew up under the tutelage of his father, an expert Shoemaker. He moves from town to town, unable to find a place to settle.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants a kiss

Ideals: Entrepeneur. Flaws: Greedy. Bonds: Poor, Immigrant. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Percival Kitchur, Male Human Fighter 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 18 (+4)17 (+3) 18 (+4)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 14
Languages Common, Infernal, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Zircon (20 gp). Jade (140 gp). Chrysoprase (20 gp). Red spinel (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Orryn Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of luck around his neck, and a bow on his belt. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will rave to anyone who will listen. He is a great chef.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He was granted psionic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Military, Slave. Occupation: Butcher

Voice: Australian accent

Attributes [hide]

Orryn Ningel, Male Gnome Paladin 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 16 (+3)17 (+3) 15 (+2)9 (-1)
Skills Religion +5, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 6000 sp.


Social Check DCs

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