Glim Gummen, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail, and is pretty ugly. He wears his golden hair up in a very large beehive style do. His ears are large.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.
History: The child of northern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Glim and his spouse have recently divorced.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Fearful, Antagonistic. Bonds: Immigrant. Occupation: Servant
Voice: Booming voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 91 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 500 pp. Tiger eye turquoise (5 gp). Black opal (600 gp). Hematite (5 gp). Pink pearl (70 gp). Rhodochrosite (5 gp). Chalcedony (50 gp). Deep green spinel (70 gp). Brown-green garnet (70 gp). Moss agate (5 gp). Rock crystal (50 gp). Eye agate (5 gp). 1 Medium magic item.
Ront Barton, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears tight fighting clothing, which leaves very little to the imagination. His whole body is exceptionally muscular. His blonde hair is singed and shortened. His blue eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, Ront's first love is himself. His second love is also himself. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He left for the east, certain he would find work there.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Bellfounder
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 31 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 3000 sp.
Roondar Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man wears bulky black painted plate armor. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He wears a colorful flower in his golden hair. He is baby faced.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. After coming to the age of reason, Roondar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his dancing dream.
Motivation: He is greedy.
Ideals: Gifted, Artistic. Flaws: Depressed. Bonds: Rich, Attractive. Occupation: Healer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
Anselm Rayden, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears tight fitting clothing which further accentuates his frame. His white hair is cut short with large spiked bangs in the front. He has several tiny aquamarine earrings on each ear.
Personality: He has always had a great fascination with Human culture. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. During his travels, Anselm and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Anselm discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Anselm fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He's looking for his big break.
Ideals: Pacifist. Flaws: Racist, Disease. Bonds: Attractive, Rich, Adventurer. Occupation: Sellsword
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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