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NPC Generator

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Advanced [show]


Kriv Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple tan robe with white stripes complete with hood. His crest, while still mostly green, has prominent grey streaks. His gold unseeing eyes seem to look past you.

Personality: He is overprotective of those who hire his services. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Cursed with vampirism at a very young age, Kriv has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and meet up once more with his childhood friend

Flaws: Ugly, Disease, Shy, Antagonistic. Bonds: Guardian. Occupation: Knight

Voice: Squeaky

Attributes [hide]

Kriv Delmirev, Male Dragonborn Rogue 4
Medium (6'8") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)14 (+2) 15 (+2)14 (+2)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Silent Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'7" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear brown tank tops with white pants. He has moderate length brown fur. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He misses his home and complains about the freezing weather, even in summer.

History: Born in the west to a Shepherd, Silent learned a great deal about his mother's area of expertise. Through the years after Silent was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Silent's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To reunite with his absent mother; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Immigrant, Job, Criminal record, Family. Occupation: Shepherd

Voice: Breathy voice

Attributes [hide]

Silent Timber, Male Tabaxi Warrior 10
Medium (6'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 84 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)16 (+3) 9 (-1)18 (+4)
Skills Perception +3, Performance +8
Senses Passive Perception 18
Languages Common, Sylvan, Gnome, Goblin
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 2300 gp. Moss agate (16 gp). Black pearl (600 gp). Star ruby (1000 gp). Star ruby (1000 gp).


Social Check DCs


Ahvain Withrethin, Male Elf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a long, pastel, dusty cloak. He is bald on top and has large red tufts of hair around his ears. His amber eyes dart from person to person.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Ahvain hails from a village terrorized by illithids. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and a deep hatred of illithids

Ideals: Athletic, Fighting, Artistic. Flaws: Ugly, Racist. Bonds: Enemies. Occupation: Painter

Voice: pre-pubescent

Attributes [hide]

Ahvain Withrethin, Male Elf Fighter 3
Medium (5'2") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Tod Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He has a large grey mantle and cape that has been intricately interwoven into his pastel robe. He has a long auburn beard with little hanging trinkets. His green eyes have a joyful gleam in them most of the time.

Personality: He is business-like. He takes instructions and follows them to the letter. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to a criminal king-pin and mafia family When Tod reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Guard kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and to protect his home

Ideals: Professionalism, Artistic. Bonds: Criminal record, Military, Guardian. Occupation: Guard

Voice: Boston accent

Attributes [hide]

Tod Wiseacre, Male Halfling Warrior 1
Small (2'11") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 sp. Deep green spinel (130 gp). 1 Masterwork Thieves’ tools.


Social Check DCs

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