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NPC Generator

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Lvl.
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Seed

Advanced [show]


Naal Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: 4'9" and lanky with angular features, he is an attractive figure. He wears dark leathers with embroidery. His golden hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. In his 17th year, his parents were killed by a orcs raid, leaving Naal alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Performer for hire.

Motivation: To be a Barber again.

Ideals: Entrepeneur. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Naal Mellerelel, Male Elf Barbarian 3
Medium (4'9") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Vilberg Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a well pressed and immaculate suit (or dress). His red hair is thinning but still full. His green eyes are slightly larger than normal.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Flaws: Mundane, Insane. Bonds: Family, Slave, Job. Occupation: Mercenary

Voice: Strong lisp

Attributes [hide]

Vilberg Tickle, Male Half-Orc Wizard 3
Medium (6'0") Half-Orc, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 8 (-1)12 (+1)
Skills Religion +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp.


Social Check DCs


Calcitro Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a weathered and beat up set of banded mail beneath an oversized red coat. With bright red hair and a scraggly beard. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Depressed, Fearful. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Calcitro Jamjar, Male Halfling Wizard 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnome, Infernal
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Mozikth Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His crest is white and curly. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with finding treasure.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Ideals: Philantrophist. Flaws: Addict. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Mozikth Pfaphnyrennish, Male Dragonborn Expert 7
Medium (6'1") Dragonborn, Lawful Evil (CR 7)
Armor Class 12
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)10 (+0) 10 (+0)17 (+3)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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