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NPC Generator

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Advanced [show]


Randal Burton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears professional attire. His brown hair is thinning but still full. He has several tiny opal earrings on each ear.

Personality: Prone to second guessing himself, he comes off as nervous. He has all his life been fascinated with writing.

History: He was born in the east, but his parents moved at a very young age to the north. He moved from fad to fad and when he turned 15 he discovered writing. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Randal Burton, Male Human Cleric 1
Medium (6'4") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Silver chalice with lapis lazuli gems (90 gp). 2 Acid flasks.


Social Check DCs


Norman Hildenman, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His red hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not trust anyone and sleeps with one eye open.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A deep hatred of goblins; and his religion dominates his actions

Flaws: Insomniac, Disease. Bonds: Attractive, Enemies, Religious. Occupation: Ruler

Voice: Prounounces S like Z

Attributes [hide]

Norman Hildenman, Male Half-Elf Paladin 2
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Investigation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 390 gp. Blue quartz (11 gp). Deep green spinel (150 gp). Obsidian (11 gp). 1 Everburning torch.


Social Check DCs


Naill Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears an entirely black suit with violet socks and a vest with buckled shoes. He has moderate length golden hair. His eyes, though not visible through his cowl, are hazel.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is afraid of women and trembles around them

History: Naill was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better kind of golem.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Naill Koehlanna, Male Elf Wizard 5
Medium (4'9") Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Giant, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 800 gp. Tiger eye turquoise (13 gp). Coral (160 gp). 1 Minor magic item.


Social Check DCs


Shivering Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and yellow handkerchief worn on his left side, and carries longswords. His cinnamon fur, when down, is lengthy. His eyes are amber and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a slaver, Shivering was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 10th year, his parents were killed by a gnolls raid, leaving Shivering alone in the world. After a stint in an orphanage, he was adopted. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: He wants revenge against gnolls; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Mentor, Enemies, Job. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Shivering Shoe, Male Tabaxi Bard 6
Medium (6'8") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)11 (+0) 13 (+1)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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