Harbek Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long chestnut hair reaches down to his waist. His thin eyebrows rest above his beady hazel eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Harbek lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their son. He worked as a Animal Trainer, and he later adopted a second son.
Motivation: To unite with his brother; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Adventurer, Family. Occupation: Animal Trainer
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 12
Hit Points 64 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 100 pp. Black star sapphire (600 gp). Moonstone (40 gp). Smoky quartz (40 gp). Moonstone (40 gp). Alexandrite (1000 gp).
Two Llamas Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man is well dressed, constantly wearing a violet suit, brown shirt, and tan tie. His yellow fur is braided into rings. His eyes, though not visible through his cowl, are blue.
Personality: He is calm most of the time but flees social interaction. He also is a firm believer in the manly ideal.
History: Born in the east to a Barkeep, Two Llamas learned a great deal about his mother's area of expertise. A few years later when the west was not economically sound they moved to his current location. He then took over the family business and is one of the better Barkeep for hire.
Motivation: Further expansion of business; and to be a mason again
Flaws: Shy, Impulsive. Bonds: Poor, Job, Immigrant. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Ozyman Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He tends to wear a large pastel jacket. He wears his brown hair down. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He never wears the same outfit twice, unless he absolutely has to.
History: He was born the only child of a wealthy merchant. He moved from fad to fad and when he turned 15 he discovered singing. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Guardian, Adventurer. Occupation: Armorer
Voice: Prounounces S like Z
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 13)
Armor Class 12
Hit Points 154 (13d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 18 (+4) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 4d4-2, Ranged +5 / 4d4+1, Grapple +1
Possessions: 400 pp. Blue star sapphire (1000 gp). Deep blue spinel (1000 gp). Rich purple corundum (1000 gp).
Zaffrab Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a violet shirt with thin green vertical stripes and red pants. His wide-brimmed hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He now spends his time doing works of charity.
Motivation: To share knowledge with the world; and he's attracted to the pc
Ideals: Philantrophist, Logical, Artistic. Flaws: Ugly, Antagonistic. Occupation: Servant
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 59 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 11 (+0) | 14 (+2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +8
Possessions: 2300 gp. Obsidian (8 gp). Bloodstone (60 gp). Deep green spinel (80 gp). Peridot (60 gp). Tourmaline (80 gp). Sard (60 gp). Blue quartz (8 gp). Onyx (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!
