Great Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a grey cloak and cross-gartered blue stockings. His lavender fur is smooth and relatively long. His ears are large.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is harsh and unforgiving.
History: He was raised in a forest tribe. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Great took refuge in the old dungeon and found the beat up sickle and armor he uses now. He tends to his Priest job now, and dutifully fulfills any obligations he has.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a herbalist again
Flaws: Ugly, Greedy, Antagonistic. Bonds: Nature, Job. Occupation: Priest
Voice: Slow speaker
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 600 sp.
Curran Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears suspenders and red workpants. His shirt is blue, and he wears a heavy red leather apron most of the time. He wears his red hair down. He tend to wears goggles to shield his eyes.
Personality: His tongue was cut out and he uses sign language. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born to a Sailor, his father struggled to pay the bills. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Retire the richest man in the north; and to share knowledge with the world
Ideals: Logical, Entrepeneur. Flaws: Disease. Bonds: Poor. Occupation: Brewer
Voice: Thin and wheezing
Attributes [hide]
Small (2'11") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
Possessions: 28000 cp. Chrysoprase (30 gp). 1 Minor magic item.
Bucklal Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His golden hair is heavily combed to the right. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: To find somewhere to settle down.
Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Fisher
Voice: Irish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 35 (6d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
Possessions: 300 gp. Emerald (1600 gp). White opal (1600 gp). Chrysoberyl (70 gp).
Rael Firahel, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears pastel leather gloves, a pastel jacket, and tight pants, and a wedding ring on his right hand. His auburn hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.
Personality: Abrasive and pushy, he has a hard time making friends. He would rather hide behind his crafts than deal with other people.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Rael was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Rael's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Rael and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Antagonistic, Shy. Bonds: In love, Rich. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (4'7") Elf, Neutral Evil (CR 13)
Armor Class 11
Hit Points 52 (13d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Terran, Gnome, Giant
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 1 | 1 |
Possessions: 4000 gp. Embroidered and bejeweled glove (1000 gp). Jeweled gold crown (7000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (400 gp). Brass mug with jade inlays (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item.
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