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NPC Generator

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Advanced [show]


Dain Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He sports a long blonde beard, and similarly colored long hair. His green unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.

History: He was born in the east, but his parents moved at a very young age to the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Opinionated, Artistic. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Dain Stoutale, Male Dwarf Commoner 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 110 gp. Chrysoprase (70 gp).


Social Check DCs


Guy Astley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His clothes are grease stained in places. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He can speak with the recently deceased. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Fletcher father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and seeks redemption

Ideals: Gifted. Flaws: Hedonist, Disease. Bonds: Poor, Immigrant. Occupation: Shepherd

Voice: Irish accent

Attributes [hide]

Guy Astley, Male Human Commoner 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 15 (+2)8 (-1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Odorr Redfield, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His black hair is greasy and uncared for. His eyes are amber and he is always smoking a pipe.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Religious, Family. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Odorr Redfield, Male Half-Orc Commoner 13
Medium (5'4") Half-Orc, Lawful Evil (CR 13)
Armor Class 10
Hit Points 68 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)13 (+1) 13 (+1)16 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: A life-sized copper and silver statuette of a cockatrice. (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Solid gold idol (800 gp). Gold and topaz bottle stopper cork (1200 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item.


Social Check DCs


Aelar Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a grey poncho over his likewise colored trousers and shirt. His chestnut hair is unkempt and raggedy. He has gray eyes.

Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Hedonist, Insane. Bonds: Poor. Occupation: Bookbinder

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aelar Mundy, Male Half-Elf Paladin 1
Medium (5'4") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp.


Social Check DCs

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