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NPC Generator

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Advanced [show]


Fivin Withrethin, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is generally well dressed albeit a few years behind the times. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has amber eyes and a brown hat with a black feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Optimist. Bonds: Attractive, Immigrant, Adventurer, Rich. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Fivin Withrethin, Male Half-Elf Barbarian 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 12 (+1)12 (+1)
Skills History +5, Performance +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Bertram Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is an epitome of beauty. He has a brown handlebar mustache and slicked back brown hair. His violet unseeing eyes seem to look past you.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of a Architect, who enjoyed hunting, Bertram was taken on many hunting expeditions. After coming to the age of reason, Bertram took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Disease, Forgetful. Bonds: Attractive, Nature. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Bertram Floshem, Male Half-Elf Commoner 8
Medium (5'8") Half-Elf, Lawful Good (CR 8)
Armor Class 11
Hit Points 27 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3

Possessions: 500 gp. Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black coat over a red low-cut shirt, and a top hat upon his head and is in decent physical shape. His long auburn hair is drawn into a two foot long braid. His violet eyes dart from person to person to random spaces in the air.

Personality: He is a Dilettante first and foremost. He believes firmly that knowledge should be universal. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Layabout, who enjoyed hunting, Reynard was taken on many hunting expeditions. A gifted student he started as a Layabout, but he got bored and became a Dilettante. He was granted divine powers by his dying brother.

Motivation: To be a Layabout again.

Ideals: Gifted. Bonds: Job, Nature. Occupation: Dilettante

Voice: Speaks in third person

Attributes [hide]

Reynard Cholmondeley, Male Human Adept 8
Medium (5'1") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 38 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)15 (+2) 15 (+2)19 (+4)
Skills Perception +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnoll, Auran
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 1300 gp. White opal (600 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quick In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears a black cloak and cross-gartered brown stockings, he is not a threatening figure. He keeps his white fur in a flapper bob. His hazel eyes have a joyful gleam in them most of the time.

Personality: Quick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Quick was born the youngest of three triplets. A gifted student he started as a Miner, but he got bored and became a Shipwright. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Impeccable. Flaws: Shy. Bonds: Family, Job. Occupation: Shipwright

Voice: Low range voice

Attributes [hide]

Quick In Shadow, Male Tabaxi Fighter 9
Medium (5'9") Tabaxi, Chaotic Good (CR 9)
Armor Class 14
Hit Points 86 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 17 (+3)13 (+1) 15 (+2)15 (+2)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +5

Possessions: Coral (140 gp). Amber (140 gp). Citrine (50 gp). Red-brown spinel (140 gp). Golden yellow topaz (300 gp).


Social Check DCs

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