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NPC Generator

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Advanced [show]


Percival Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy black suit. He carries with him a set of longswords, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He sports a flattop hair cut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Percival was born with his father's beautiful face. Percival liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He left for the north, certain he would find work there.

Motivation: Money/treasure; and seeks redemption

Ideals: Fighting. Bonds: Attractive, Rich, Nature, Immigrant, Criminal record. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Percival Windsor, Male Human Ranger 2
Medium (6'6") Human, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)13 (+1) 15 (+2)10 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1700 sp.


Social Check DCs


Dabbledob Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with white colored cloaks and clothing. His hair is brown and curly. He tend to wears goggles to shield his eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy, self-centered, vain, and jealous.

History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered south to less war torn lands. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Selfish, PTSD. Bonds: Job, Family. Occupation: Laborer

Voice: Speaks with squeezed throat

Attributes [hide]

Dabbledob Miggledy, Male Gnome Ranger 4
Small (3'2") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 19 (+4)12 (+1) 11 (+0)11 (+0)
Skills Athletics +1, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 500 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pirithin Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His head has been shaved. His violet eyes are slightly larger than normal.

Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.

History: Pirithin lived on a farm with his mother, near the main road leading to a nearby town. He moved from fad to fad and when he turned 15 he discovered music. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to raise his children well; and to unite with his brother

Ideals: Artistic. Flaws: Ugly, Hedonist, Shy. Bonds: Family. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Pirithin Quickstep, Male Halfling Paladin 7
Small (3'0") Halfling, Chaotic Good (CR 7)
Armor Class 13
Hit Points 42 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 200 gp.


Social Check DCs


Borun Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears a faded coat and loose pants complete with small hat. His right leg appears badly burned and disfigured. He has moderate length white hair. His blue eyes peer out from beneath his small green hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.

History: He was raised in a mountains tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 12 years.

Motivation: To prove his worth to the world.

Ideals: Persistence. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Fletcher

Voice: Sleepy voice

Attributes [hide]

Borun Fatrabbit, Male Halfling Cleric 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 15
Hit Points 24 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)12 (+1) 11 (+0)14 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 1000 gp.


Social Check DCs

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