Shadow In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his orange fur. His fair skin shows little sign of his aristocratic breeding.
Personality: He is calm most of the time but flees social interaction. He is obsessed with a lost civilization.
History: He was born into a rich family. He found a children's book about a Tabaxi Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has passion for adventuring and risk; and he uses money and sex appeal to get what he needs
Flaws: Shy. Bonds: Rich, Immigrant, Attractive, Adventurer. Occupation: Tailor
Voice: Posh accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 6)
Armor Class 14
Hit Points 24 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 19 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Ignan, Halfling
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
Possessions: 6000 sp.
Robert Ogden, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. He has a small bristly mustache and wavy golden hair. His eyes are likewise brown. His teeth are white and perfect.
Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He now owns his own business.
Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army
Flaws: Antagonistic. Bonds: Attractive, In love, Military, Job. Occupation: Fisher
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Auran, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Naill Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears skinny pants and wears a black and blue robe with the hood down. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise amber.
Personality: Always inclined to offer people food he seems plenty friendly. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Naill grew up listening to his mother's many stories. His first spouse was a Sailor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants nothing more than to rejoin the army; and doesn't want to be a knight and was forced into it by his family
Ideals: Philantrophist, Pacifist. Bonds: Adventurer, Family, Military. Occupation: Knight
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Gnome, Halfling
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Hamil Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A 3'1" eastern man, he wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a longsword, but if one is not available he will default to his glaive. His hair is long and blonde with streaks of silver, and is pulled back with small white clips. His beard is silver, braided, and well cared for. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: Prone to second guessing himself, he comes off as nervous. He does not trust anyone and sleeps with one eye open.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Hamil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Hamil's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Hamil and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and to share knowledge with the world
Flaws: Ugly, Shy, Insomniac, Antagonistic. Occupation: Slave Trader
Voice: pre-pubescent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 12)
Armor Class 14
Hit Points 61 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
Possessions: 4000 gp. Red garnet (90 gp). Rhodochrosite (5 gp). Amber (90 gp). Aquamarine (500 gp). Alexandrite (500 gp). Silver pearl (90 gp).
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