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NPC Generator

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Advanced [show]


Percival Coombs, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His black hair is heavily combed to the right. He has amber eyes.

Personality: He is irascible and easily irritated. His job bores him to no end. He has decided to make it more interesting.

History: Percival was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Percival was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Percival decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Poor. Occupation: Armorer

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Coombs, Male Human Commoner 4
Medium (6'4") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 14 (+2)13 (+1)
Skills History +4, Insight +4
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Purban Smoothhands, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a long, tan, dusty cloak. He has shaved his head bald. He has violet eyes.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of western immigrants he idolized his father. After coming to the age of reason, Purban took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.

Motivation: To be a Glassblower again; and further expansion of business

Ideals: Athletic, Gifted, Philantrophist. Bonds: Immigrant, Adventurer, Job. Occupation: Carpenter

Voice: American accent

Attributes [hide]

Purban Smoothhands, Male Halfling Adept 4
Small (3'2") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)9 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Moonstone (40 gp).


Social Check DCs


Beast Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a grey shirt with thin pastel vertical stripes and red pants. His fur is gray and curly. His eyes are likewise amber.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the west was not economically sound they moved to his current location. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Justice. Flaws: Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Actor

Voice: Uses lots of figures of speech

Attributes [hide]

Beast Of Stars, Male Tabaxi Warlock 2
Medium (5'5") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)8 (-1) 13 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Godfrey Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with white colored cloaks and clothing. His chestnut hair is cut short. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.

History: He served in the navy to pay for his family's outstanding loans. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Athletic. Flaws: Shy. Bonds: Military, Enemies. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Godfrey Melancon, Male Human Aristocrat 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 110 gp. Coral (80 gp). 1 Superior lock.


Social Check DCs

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