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NPC Generator

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Advanced [show]


Osco High-hill, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man has the majority of his body covered in plate. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are gray.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Osco is combative with any and all who dare try his patience in the slightest.

History: When he was but 3 years old his parents immigrated from the west. Osco was born on a far western forest where he grew up under the tutelage of his father, an expert Fletcher. He left for the west, certain he would find work there.

Motivation: He uses money and sex appeal to get what he needs; and wants to work out more often

Ideals: Athletic, Philantrophist, Justice. Bonds: Immigrant. Occupation: Fletcher

Voice: American accent

Attributes [hide]

Osco High-hill, Male Halfling Fighter 6
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 52 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Infernal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +6

Possessions: 100 gp. Rich purple corundum (1000 gp). Moss agate (5 gp). Bloodstone (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Washington, Male Human [Permalink]

Personal [hide]

Description: He wears violet painted combat armor at almost all times. His chestnut hair is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and retire the richest man in the south

Ideals: Passionate, Entrepeneur. Flaws: Insomniac. Bonds: Enemies. Occupation: Shipwright

Voice: Slurs words

Attributes [hide]

Hubert Washington, Male Human Fighter 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp. 4 Smokesticks.


Social Check DCs


Anverth Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He stands about 3'3" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. His red hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is able to make almost anything out of random pieces of junk.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His parents were killed by drow in a raid when he was still a young child. The drow captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was granted arcane powers by his dying brother.

Motivation: Someone believes him a fraud.

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Enemies. Occupation: Herbalist

Voice: pre-pubescent

Attributes [hide]

Anverth Horcusporcus, Male Gnome Aristocrat 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp. Red garnet (100 gp). Silver pearl (100 gp). Obsidian (12 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Kiirith Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears a faded coat and loose pants complete with Stetson hat. His right hand appears badly burned and disfigured. He has no crest. His gold eyes peer out from beneath his Stetson brown hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He was granted psionic powers by his dying sister.

Motivation: To get a good night's sleep; and he would like to get married and retire

Ideals: Pacifist, Gifted. Flaws: Ugly, Shy. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Kiirith Skaarzborroosh, Male Dragonborn Bard 9
Medium (6'4") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)15 (+2) 17 (+3)17 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Abyssal
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333200

Possessions: 800 gp.


Social Check DCs

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